Venice is situated in Northern Italy and is located on an island. Our city is connected to the mainland by a bridge that in turn makes our city easily defendable. Our second city is Ragusa, a castle located on the east coast of the Adriatic. This castle will be very valuable in our wars in the Balkans and should be developed for better troop I got tired of people complaining about 'missing' factions, regardless of the reason, hence here the very simple solution if you do not want to do it the hard way by winning a campaign: 1. Locate the descr_strat.txt file in the data\\world\\maps\\campaign\\imperial_campaign directory. 2. Make a copy of the file as backup 3. Open original file with Notepad (no, don't use Word or any other For factions in other games named England, see England. England is a faction in Medieval II: Total War, unlocked at start of campaign. Having recently wrestled control of England from the Saxons, many would expect the conquering Normans to be somewhat spent and weakened. However, the new rulers of England have swiftly replaced and improved the taxation system so as to replenish their coffers Good: Thranduil's Realm. OP as f*ck. Woodland Sentinels are boss and 2 units of archer demolish an orc unit in 1 or 2 vollies. Evil: Clans of Enedwaith. Surprise huh? The clans have such powerful Skirmisher units. Greyflood Raiders and Angren Raiders can literally demolish ANY unit in the game in about 2 vollies. And each unit can do about 13 Introduction. The Moors were originally a nomadic people, the original inhabitants of Mauretania on the north coast of Africa. They rose from obscurity in the 8th century when they converted to Islam, and proceeded to spread rapidly in several directions - including north-west into the Iberian peninsula. They soon had almost total dominion over Re: What is the best non catholic faction to play as. Orthodox factions are boring, 1 because almost no one follows that religion at the time and 2 you cant' evne call crusades. And comon, crusades are like half the fun of hte game. The pleasure about a dream is that it's a fantasy. Mongol Invasion. Medieval II: Total War, the indirect sequel to 2002's Medieval: Total War and the fourth game of the Total War series by The Creative Assembly, is a game of turn-based strategic rounds and real-time tactically-oriented battles. The game is set between the years 1080 and 1530. Like the original Medieval: Total War, it focuses on For town: port -> road -> farm/mine -> public order. Sprinkle in market, town barrack and defense as you see fit. For castle, just build up whatever you are looking to recruit. The rationale is as following:. Trade in Med 2 happens naturally between cities (not between factions as in later titles). g2AwFFJ.

medieval 2 total war best faction